Definition:
Year2010 May - Intentional Communication: Expanding our Definition of User Experience Design
Year2008 - Don Norman - UX Week 2008
I invented the term because I thought Human Interface and usability were too narrow; I wanted to cover all aspects of the person's experience with a system, including industrial design, graphics, the interface, the physical interaction, and the manual. Since then, the term has spread widely, so much so that it is starting to lose its meaning. --Don Norman to Peter Merholz, 1998 (in private email)
Year2006 October10 - What Is User Experience Design
- UXD의 정의 및 관련 용어들과의 비교. 위키피디아 정의들을 기반으로 정리하고 있는데 그다지 공감이 가지는 않는다.
Books:
- 추천 책 모음:
ColorTheoryAndModelingForComputerGraphicsVisualizationAndMultimediaApplications
InformationDashboardDesignTheEffectiveVisualCommunicationOfData
Tools:
Patterns and Components:
Types, Techniques and Paradigm:
Management and organizational issues:
Year2009 - Fault lines of user experience: the intersection of business and design
Year2007 May - What makes UX successful from the executive perspective?: an interview with Mark Vershel by KristinDesmond
- UX 매니저와 현업부서의 매니저가 모두 UX에 대한 비전을 가지고 있을 것, 프로세스에 UX 관련 작업을 통합할 것.
UX의 가치를 측정하기는 매우 어렵다. 이러한 시도는 적절치 않다. (하지만 UserExperienceValuation도 참고 --AlanKang, Year2009 January23)
Year2007 May - UCD collaboration with product management and development by AndreasHauser
Year2007 May - Managing UCD within agile projects by MarkDetweiler
Year2007 May - Introducing the 360 view of UX management by DanielRosenberg
Year2007 May - How to organizationally embed UX in your company by JaniceRohn
- 조직 내에 UX를 어떻게 정착시킬 것인가에 대한 고민 및 전략들
- 비즈니스 및 이해당사자들을 지원하기, 사내의 공식적/비공식적 프로세스에 UX 관련 작업을 통합하기, 내부/외부 고객을 UX 전도사로 만들기, 조직 내 UX 팀이 높은 포지션에 위치하도록(되도록 높은 레벨의 의사결정권자에게 직접 보고)
Year2007 May - Defining the user experience function: innovation through organizational design by JonInnes
Year2005 May - User experience: back to business by PeterBogaards, RuurdPriester
Year2005 May - Why engineers own user experience design by BruceTognazzini
Year2005 May - Whose profession is this?: everybody’s, nobody’s by DonaldNorman
Year2005 May - User experience network: a passion for collaboration by RichardAnderson, WhitneyQuesenbery, BethMazur, DirkKnemeyer, KeithInstone
Year2005 May - The adaptive user experience organization by VictorLombardi
Year2005 May - More experiences: other sides of the profession story by ManfredTscheligi
Year2005 May - Making UX an engaging process for prospective user experience adopters by BobGoodman
Year2005 May - Engineering the user experience: UX and the Usability Professionals' Association by PaulSherman, WhitneyQuesenbery
Year2005 May - Building positive team relationships for better usability by JohnFerrara
Year2003 September - User-centered design and the dynamics of specialization in organizations by DavidSiegel, SusanDray
Methods, Principles and Practices:
R&D, Concept, Design, Develop, Implement 단계에 쓸 수 있는 다양한 방법론들
Year2009 February20 - Value isn't a subtractive process: designing from the outside in
Year2008 October06 - The 3 Q's for Great Experience Design by JaredSpool
Factor #1: Understanding the purpose of vision / Factor #2: Having a solid feedback mechanism / Factor #3: Living a culture that relishes "failure"
Year2008 October06 - When to Use Which User Experience Research Methods
Modern day user experience research methods can now answer a wide range of questions. Knowing when to use each method can be understood by mapping them in 3 key dimensions and across typical product development phases.
Year2008 - Extreme usability: adapting research approaches for agile development
Year2007 September - User experience design guidelines for telecare (e-health) services by BrunoVonNiman, TorbjirnSund, SteveBrown, AlejandroRodriguezAscaso
Year2005 July - Brand UX by FredSampson
Year2005 May - The vision of good user experience by DavidHawdale
Year2001 January - The Joy of Psychology
UserInterface Design에 심리학(Psychology) 연구 성과를 적용하기
Year2000 March - Interactions - The way we do the things we do
- Microsoft, Sun, Xerox PARC, Apple, IDEO, Corel, Adobe 등에서 일하는 방식 모음
Unclassified articles:
Year2010 April02 - UX Lessons Learned from Offline Experience
Year2010 February26 - The Human Interface (or: Why Products are People too) by ChristopherFahey
Year2010 February05 - Do we need touch events?
- 마우스 이벤트가 있지만 별도의 터치 이벤트가 필요한 이유에 대한 설명
Year2009 December08 - A piece with a lot of screenshots about the close tab behaviour in Google Chrome
Year2009 July16 - Designing for Active Lurkers
- 1) 원래 대부분의 사용(use)은 수동적(browse, read)이다. 2) 모든 이가 생산을 하게 되면 그 또한 문제. 3) lurker또 때론 create, creator도 때론 luck. 두 집단은 inclusive.
- You have to design for an active, lurking population, to build relationships over time, whether you’re meeting people face to face or designing an online application for people you never see.
Year2009 July20 - Apple in Stereo
- Apple 이어폰의 디자인의 문제(simplicity에 대한 과도한 집착으로 인해 left/right 구별이 힘들다) 및 이에 대한 창의적 땜빵.
검은 테이프로 오른쪽 이어폰 목을 감싼다 -> 시각적/촉각적으로 쉽게 구별 가능.
Year2009 April22 - Designing a Unified Experience: Bringing Interaction, Visual, and Industrial Design Together
Year2009 April07 - Tabbed Navigation, and What Makes it Useful
Year2009 March24 - Google designer leaves, blaming data-centrism
- 라운드 코너가 몇 픽셀이어야 하는지, 정확히 어떤 파란색 좋은지 등을 결정하기 위해 데이터를 수집하는 구글의 문화를 견디지 못했다고.
Year2009 March31 - Welcome, Doug Bowman
- 구글, 초큼 약오르겠음.
Year2009 March23 - Why I am no longer calling myself an information architect
"Information Architect" 대신 UserExperience Designer라는 말을 쓰기로 했다고. IA를 처음 공부하는 사람들에게 IA에 대해 설명하다보니 자신이 실제로 하는 일은 IA의 범위를 넘어선 UX 였다고.
Year2009 March23 - Cognitive Shield for the Firefox New Tab
사용자가 키보드를 쓰는지 마우스를 쓰는지에 따라 현재의 LocusOfAttention을 파악하여 특정 UI 표시 여부를 결정하는 방식.
Year2009 March21 - MIX09: Designing the Windows 7 Desktop Experience
Year2009 February20 - Engineering the Windows 7 Boot Animation
Year2009 February08 - Interaction 09 - How to Change Complicated Stuff
Year2009 February08 - Interaction 09 - Experiencing Sustainability
Year2009 February08 - Interaction 09 - Designing Natural Interfaces
Year2009 January28 - IE8 User Experience Changes since Beta 2
Year2009 January22 - Design Research Methods for Experience Design
Year2008 December15 - The User Experience of Enterprise Software Matters
Year2008 November - User Experience Design for Ubiquitous Computing by MikeKuniavsky
- Windows 7
Year2006 November - Functionality, usability, and user experience: three areas of concern by NiamhMcNamara, JurekKirakowski
Year2006 September21 - The Importance of UX - The Poster!
- 멋진 그림!
Year2005 March - Designing theatre, designing user experience by WhitneyQuesenbery
Year2002 March - Coming together to explore the intersections of HCI, experience design, and information architecture
The Experience Design community within the American Institute of Graphic Arts (AIGA) is one such community. ... AIGA uses the term experience design to describe a community of practice—not a single profession, and designing effective experiences requires many different types of professionals with a broad range of knowledge. The community currently consists of design strategists and planners; brand strategists; user and usability researchers; information architects; information and graphic designers; and interface, interaction, and software designers. The community focuses on digital experience but is mindful that human experience is not confined to the computer screen. ... Another community that overlaps with HCI–and with Experience Design—is the Information Architecture (IA) community. Information architects design the underlying structure and navigation for systems of content and interactions, to help users of those systems access and manage information.
Experimental UIs:
- 열 손가락 터치 패널 H/W + 새로운 위도 관리 S/W
Year2009 July01 - Know Who's Calling: Tactile Design
- 다양한 진동 패턴으로 누구의 전화인지 보지 않고 알 수 있도록 하자는 아이디어.
Year2009 February19 - Future of Touchscreen Tech - DIS.PLAY.
- 푹신푹신 눌리는 Display. 개념은 좋으나 구현 수준이 아직 좀. 중간에 3D 모델링 시연은 안쓰러울 정도이다.
Year2009 January30 - The Design Review Episode 2: Chromeless Browsing
Year2008 September08 - Saving the Day: Save Systems in Games
Year1960? - Binary Text Input by DouglasEngelbart
- 모아치기 키보드와 유사한 느낌.
- 하지만 별로 편해보이지는 않는다. 근육에 무리가 많을 듯. 하지만 조금 더 고민해보면 괜찮은 응용을 찾을 수 있을지도.
See also